Blimblar's Shiny Things

Skills Used: C++, C, Unity, 2D Art Design, Game Design, Sound Design

Blimblar’s shiny things is a platform game that I am currently working on as a personal project. The game is being built using Unity, and will primarily run on windows and linux operating systems. The game is designed to be tongue and cheek, with elements of meta humor and basic slapstick comedy. Because this is my own personal project, all aspects of the game have been created by myself. Control scripts, testing scripts, sound, art, data streams, optimization, and storyline are a handful of the things I have worked on so far. Progress on the game is moving at a steady pace, and one day in the near future I hope to publish this game to Steam.

Unfortunately, due to the ‘soon to be released’ nature of the game, no public repository exists as of yet. However, I would be willing to provide an alpha build of the game if needed.